After finalising the game, i am overall disappointed i some areas of the game. Not all areas of the game were finished to the standard that i want them to be. Even though the i was disappointed with the overall product there was areas that i am proud of and the developing of the game has given me a deeper understanding of using phaser and game coding dynamics.
Creating a gravity within the game became very difficult this due to my lack of understand of phaser and also the abilities of phaser not being able to detect round objects.
Areas that i was please with was developing my tile-sets, sprite-sheets and other art work inside the game. shooting, moving the enemy sprite are also areas that i am proud of.
if i was going to create a game again i believe that i would be able to achieve a lot more within the game because of what i have learnt in the development of this game.
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