Thursday, 20 February 2014

Intial Background level 1




I used a fading colour gradient from back to green this is show progression to the play whilst them are playing through the level.
This is the background that I designed in gimp for the first level once zoomed the level is full of small dot to representing stars and planets in the far distance. This is the first version of the background so I could further add details to make the background more attractive, possible implementing the rule of thirds.
Here is the level background zoomed to see the first part of the level.

Possible things to add to the background:
  • Planets
  • Spaceships 
  • Satellites 
  • exploding stars/planets
  • space station
Here is another version of the first level, I have included planets so that it creates more difficulty for the player.

Wednesday, 12 February 2014

SpaceShip Sprites

These the initial designs for the Space Ship that the user will control when in the game. They are all ideas that i had to feature in my game. i choose the bottom image to be the spaceship i thought i would suit my game scheme better i thought i was the easiest the make in photoshop into pixel art.


This is the first version of my Spaceship sprite, this was made in the programme GIMP, I developed the image pixel by pixel. This was to stick with the idea to have the game in a retro feel with the use of pixel art. However with the lack of my brain working I created sprites which facing upwards. Originally i created the ship with a flag on top of it, i decide this was tacked and removed it. with an empty space increased the length of the spaceship window. I also the rotated the ship to face the right direction 



First version of my sprite sheet,  I have used multiple images that I have rotated plus and minus 45 degrees, so when the image will change when the direction keys are pressed.
























Tuesday, 11 February 2014

Colour scheme For SpaceShip


To create my SpaceShip Sprite I have made an colour scheme that will go with the space theme. I have used a colour wheel that on a colour scheme maker.  The Red and Yellow colours will be used in the spaceship's 'Thrusters', in the sprite sheet the 'Thrusters' will vary on how much depending on which direction the space is turn or not turning at all.



The Grey colour will be primary used in the spaceships body and the two varieties of blue will be used in the Spaceships window.

Saturday, 8 February 2014

Initial Tilesets

The use of Super Pixel Time has allowed me to produces these possible sprites and tiles

An earth like planet







A Planet much like Saturn

Both Planets would feature in the level, if collision happen between them and the Space ship sprite then the space ship would explode

Friday, 7 February 2014

Possible Start up Screen

Using an image I found through a Google Search, I have used a website to change the image into a pixel art image. Seeing as I want the game to have a pixel art theme to it, using this image would reflect the way rest of the game would look and feel like.

How Gravity could affect the SpaceShip

A use of different colours that are the orbit of the planet could affect the space ship. if gravity becomes to hard to implement I could make the orbit slow the space craft. Create a sprite sheet that includes the space ship straining to pull away from the planet.

Thursday, 6 February 2014

Moodboard Background and Sprite





  • Space Based Game

  • Side Scrolling Game
  • Player Guides Spaceship through space
  • Obstacles Include Planet and asteroids
  • Possibly Alien spaceship
  • the game will have a dark theme to it
  • would also like to use pixel art











Player, Objects and enemies

  • Player will use Arrow keys to guide spaceship space bar for speed
  • Player will also have ability to shoot and destroy objects
  • Obstacles may have gravity to make it more difficult
  • additional would like to use power ups